Thursday, October 10, 2013

Rockstar confirms Grand Theft Auto Online lets you buy cash for instant gratification

GTA_Online_logo
Rockstar has posted an update regarding the upcoming launch ofGrand Theft Auto Online and what players can expect to experience from day one. There will be plenty of content to keep you busy, but also a warning about overloaded servers and the inherent issues and bugs that come with the launch of any online game.
Rockstar has also confirmed a feature that was hinted at earlier this week in an XML document related to the game. Grand Theft Auto Online will contain microtransactions and the ability to use real-world money to buy in-game cash.
The suggestion that Rockstar was going to do this didn’t exactly get a positive response from the gaming community. However, Rockstar has been quick to point out that you do not need to purchase GTA$ in order to enjoy the game. It is balanced in terms of the economy and gameplay design to never require you to purchase cash. You can make all you need from doing jobs, winning races, and stealing to name but a few ways to generate GTA$.
If that’s the case then why include the ability to purchase cash at all? Rockstar says the microtransactions are there to allow players to “attain the cars, guns, clothes, flash and style of a high-roller in Los Santos” all the more quickly. It’s a shortcut. They also point out that generating cash in GTA Online will happen much more quickly than it currently does in GTA V.
I don’t think it matters how much reassurance Rockstar offers that you don’t need to buy cash to enjoy the game. It is there to generate more real-world cash for the company, and therefore it is expected to be used by at least a subset of the people playing the game. There’s surely also going to be a certain amount of pressure to spend if you are working in a team with other players and could really do with a better gun, car, or whatever else in order to be more useful during missions.

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