Wednesday, July 31, 2013

Black Ops II designer receives death threats for altering weapon firing rates

Call of Duty: Black Ops
Gamers can be a passionate bunch, and especially so if they load up the same game each day and expect to play for a few hours. One such game where that is the case is Call of Duty: Black Ops II. Millions of copies have been sold, and untold thousands log on to play the online multiplayer on a regular basis.
On Monday, Treyarch released the latest patch for the game, which mainly tackled a number of issues the game was experiencing. However, a section of tweaks entitled “Multiplayer Game Balancing” has caused outrage. That outrage has been directed at Treyarch design director David Vonderhaar, and it even extends to death threats.
Such threats to him and his family are never going to be acceptable, but in this case they are ridiculous. The tweaks that have upset games are to three weapons in the game:
  • AN-94
  • DSR 50
  • Ballista
Both the DSR and Ballista had their rate of fire slightly reduced, where as the An-94 has had its damage slightly reduced. And by slight I mean really small changes, for example, the DSR fire rate is now 0.4 seconds instead of 0.2 seconds. The rechamber time is 1.1 seconds, up from 1.0 second.
On the one hand, it’s great to have such a passionate community of individuals taking an interest in and playing your games. On the other hand, threats of violence can really make individuals consider if it’s really worth the hassle.
You can bet the majority of individuals (kids?) making these threats are reacting to their favorite weapons being tweaked and effectively made worse. However, Treyarch wouldn’t make the changes unless the weapons had been found to be carrying an unfair advantage.

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